DEVLOG #4 - Revision/Concept Art
Hello world,
This week I met with my client and did some revision on the project which resulted in the decision to use a much smaller slice of the game than originally planned in order to meet deadlines. I also gained some useful knowledge on organising my work into weekly 'sprints' and trello board respectively. A possible gameplay sequence was discussed and agreed upon to showcase all the design pillars in a condensed 'vertical slice'. After this meeting, I did a revised overview of the level and also some concept art for the interior of The Factory. Today I'm aiming to get basic dialogue systems working and do some concept art for the various actors, however, I am experiencing some issues importing the Yarnspinner package into Unity. Next week's sprint will be decided on Monday and will be reported on in the next Devlog 1 week from now, cheers!
Space Voyager Odyssey: Stories Ep. I
Enter the mystical world of SVO
Status | In development |
Author | CommanderKeef |
Genre | Adventure |
Tags | Action RPG, FPS |
More posts
- DEVLOG #3 - Level Design/ArtSep 10, 2021
- DEVLOG #2 - Design DocsSep 01, 2021
- DEVLOG #1 - General overviewAug 26, 2021
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